The Tyranny of Dragons @ WalkdenD&D
The Sword Coast
The Sword Coast stretches along the Sea of Swords from Waterdeep down to the river Chionthar at Baldur’s Gate in the south. The Sword Coast gets its name from the white cliffs that rise up sharply for hundreds of miles of the coastline.
Many iconic D&D locations can be found in this part of the realm. Further North lies the Sword Coast North region around Neverwinter
An extract from ’Volo’s Guide to Baldur’s Gate’ describing the Sword Coast.
“ For years, the lands between Waterdeep, a huge city far north of Baldur’s Gate; bustling Amn to the south; the Sea of Swords to the West; and the Wood of Sharp Teeth to the East have been thought of as the Empty Lands – a vast, stretch of wilderness folk venture into only to get from one place to another. Legends abound of grisly fates that befell unfortunate travellers at the hands of the orcs, trolls, hobgoblins (and worse!) said to infest the area in veritable armies. In recent times the caravans have begun to see a new menace – raiding parties of humanoids who plunder mainly the miners in the Cloud Peak mountains north of Amn. Thanks to both human and bestial predators, the trip has always been dangerous – hence the name sword coast. Down through the ages, many folk have dreamed of founding a kingdom in this verdant valley hidden in the moors. The area is littered with the ruins of failed dreams – abandoned villages, empty towers and dungeons – as well as the occasional town, city or keep, such as Baldur’s Gate, Beregost, Nashkel, the Friendly Arm Inn, and Candlekeep. This guidebook directs the traveller toward the sights and lodgings in the cities. Those not travelling with a caravan in the sword coast are warned escorts of armed trustworthy adventurers! ”